As a user who deals with frequent internet outages, it's frustrating to not be able to easily launch my modded games without a connection. Would it be possible to have the program run a check for internet connectivity and allow it to bypass its normal startup procedures if it can't connect to your servers? It was one of the biggest problems I had when the old curse app was migrated into the Twitch desktop app and I was hoping that this most recent move would be able to fix that.
We're planning to add this in the future, thank you for suggesting and everyone for supporting the idea!
for game or mod suggestions go to our discord
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this should have been a thing from the begining, heck even Steam has been that way for years.
Offline mode was added in a recent update to Curseforge. The current implementation is flawed however. It is impossible to launch modpacks past 1.18 (1.16 and 1.12 launch normally) because the MC launcher deletes and tries to redownload a jar file, which it can't do while offline. A workaround I've found is copying the jar file that it does this to into a separate folder and pasting it in when it gets deleted. Sometimes takes a few tries, but it gets the job done.