Basically, the categories have some overlap. I think all the existing categories should have 5 or 6 overarching categories (this could be "items and blocks" "world generation" "mobs and entities" etc) and then within those large categories could be smaller distinctions.
For instance, you could go into items and then see "tools & weapons" "food" "redstone" and then be able to be much more specific about what you're looking for.
Also the drop down where you pick the version... why is forge and paper within the same drop down? They should be in their own separate drop down.
Thank you for suggesting this idea, and also to all the ideas merged nesting under it. We will go through each suggestion and consider the most relevant ones to be added in the future.
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BIG game changing would be to make Client/Server type tagging mandatory for all
mod devs, new and old.
As it is right now the option "Select only server mods" in the CF App is broken because not all mods are tagged correctly or not at all so you end up with missing mods or client mods in export that break servers or cause server crashes on startup.
Many mod devs put the "Server or Client only mod" in the mods' description page but not an actual tag for the system to actually filter it. One example is the Create mod, very famous mod and both servers and clients require it to be able to play online but has no type tag at all in the CF app so the "only server mods" option in export skips it thus creating more trouble and headaches than convenience.
If revising and enforcing this change in the whole mod database in CF is not possible then a manual custom tagging for users in the app should be implemented to make their lives easier when creating server packs as one example.
Also other types of filtering should included in the export feature such as "Client mods only", etc.
If a large number of tags (in a voting style) are the same then the mod devs should be notified to change the type or apply the tag to their stuff!!)
(The image provided is modified to present an example of the issue)
a labled search would be amazing! it would be even better if we could specify modpacks by which ones have cirtain mods or cirtain tags maybe even a filter for ones you dont want to be included for example lightmans currency and cooking for blockheads will be searched filtering out any with create mods then add tags like pvp and it could litterally find the perfect modpack/server for you
It is unbelievable that this hasn't either crossed a developer's mind nor been implemented. It's been over 2 years now, what are y'all doing?
Would be increadible if you can put 'operators' in search bar like "", *, +.
For example, when use double quotes like "alex mobs" you will able to find a specific mod... will be a strict search. Instead, in the case of use alex mobs* you will able to find any mod with every word after 'alex mobs'.
Finally, when using + you will able to add tags on search, like alex+biomes so in the results you can find every mod that has "alex" or "biomes" in their name
This could be a increadible feature in minecraft curseforge or every project in curseforge
Please require mods to specify if they are required to be installed on the server, client, or both! This would make it so much easier for the end user to know what they are dealing with without having to hope the modmaker posted that or have to ask them and wait for a response!
a proper tagging system, with tag voting. similar to nexus where mods have to have 3 votes for a tag to apply and any user can vote with the author overruling the users.
also, vastly more tags. and a tag filtering system. both blacklisting and whitelists, as well as general searching by it. have users able to suggest new tags on the main site and once enough votes exist for the tag and it has been suggested in enough mods it can be made "official". nexus had this in the backend but it was rarely used for older games.
WHY my idea was merged to this? I asked for additional labels, which could be used by USERS, but not by mods creators. For me, the reason was - to have an opportunity to mark mods which have translation to my language (automatically included in that mod OR added by me manually).
HOW "Better Categories" could help me with that problem? It's a completly different idea of want I suggested.