IDEAS
Help shape the future of CurseForge!
Add a new idea
Filter by status
Future consideration
×
Already exists
10
Will not implement
0
Planned
5
Shipped
8
GG!
0
Not planned
22
More information required
10
Bug logged for Fix
0
Archived
150
Filter by category
1. Mod Authors
×
23
a. Author Portal
×
6
b. API & Documentation
×
4
c. Author Reward Program
×
1
d. Other
×
5
2. Website
×
19
3. Overwolf App (Beta)
×
37
4. Game Suggestions
×
4
5. Other
×
21
Log in / Sign up
Identify yourself with your email address
Email address
Recent
Trending
Popular
30
Vote
(Minecraft) A filter to NOT list MCreator /MCToolkit mods.
Pretty much what the title says. Probably make it a box players can tick upon creating a profile. "Include MCreator mods" or something, and players can turn it off. Having been a part of the modding community for 10+ years, I can safely say that m...
Created 10 Nov 12:24pm by Guest
5. Other
1
Future consideration
96
Vote
Non Texture Resource Packs
Atm curseforge only allows for texturepacks. However, there are sound packs, model packs, language packs, etc and more which currently don't fit in any category.
Created 1 Jul 12:40pm by Team Overwolf
5. Other
5
Future consideration
90
Vote
Search By Tag
Ability to search based on things besides the titles of mods: [For Example] Author Name, and Tags/Categories & The ability to create custom tags to create a more granular search
Created 1 Jul 12:40pm by Team Overwolf
5. Other
0
Future consideration
3
Vote
Only update affected Mods with Modpack Updates
When updating a modpack all mods are deleted and redownloaded, it would be helpful to only update mods that changed in the downloaded updates. The Updated Modpack Zip could just overwrite after downloading the new mods so that could still be relev...
Created 18 Feb 05:35pm by SyndiShanX
5. Other
2
Future consideration
4
Vote
Keep mods disabled after an update if they are already OFF
I noticed that if I update a mod that is temporarly disabled, it will turn ON, possibly creating issues with its dependency that may remain OFF or causes backtracing to spot all of the parts.
Created 11 Jan 01:37pm by Guest
5. Other
4
Future consideration
4
Vote
ON and OFF switch for all mods on curseforge app
If you are building a modpack that it's over a hundred mods, and if for some reason you need them all OFF. You have to do is click each one, the only way I have found is to just remove the mods folder to turn them all OFF. But it has it's issues s...
Created 8 Jan 06:26pm by Guest
5. Other
0
Future consideration
9
Vote
When browsing the mod list for a Minecraft modpack and selecting a mod, going back should remember your place in the list not start at the top again..
When browsing the list of mods in a modpack and checking one out should not return you to the top of the mod list when you are done. Some lists have 200+ mods and scrolling back down the list to pick up where you left office is an annoyance.
Created 29 May 09:32pm by Guest
5. Other
0
Future consideration
2
Vote
Adding a shader menu when creating a modpack (minecraft).
Please add a shader menu to the 'new profile' section. This will make it easier for modpack authors to add shaders to their modpack. They will then no longer have to manually create a shader folder and drop shaderpack (.zip) archives into it...
Created 17 Feb 12:00pm by Guest
5. Other
2
Future consideration
3
Vote
More games for the launcher
Can we get more games for the launcher like Euro truck simulator 2 and more
Created 27 Nov 07:51pm by Guest
5. Other
1
Future consideration
11
Vote
Better support for minecraft texturepacks.
Better support for minecraft texturepacks. Currently the curseforge twitch client only allows for mods to be installed to your game. Offering the support for direct installation of texturepacks into the game would help authors out a big deal. Havi...
Created 20 Aug 09:46pm by Stefan
5. Other
8
Future consideration
1
2
3
Next ›
Last »