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It is very confusing because CurseForge only accesses the mod folder. This means that there are several individual files in the folder that may even belong together. And in addition, there are folders of mods that you have to update manually because they are not available in CurseForge.
It would be very nice if there was an option to choose a save path for each mod, so that you can create folders with your own names and the mod folder has a better structure.
The installed mods should then only be installed in files, as otherwise there may be difficulties with scripts.
I like the option that the mods can be updated automatically and you don't have to check each mod individually for updates, but this chaos in my mod folder is really impossible!
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