Addon Functionality for Projects

As it stands right now, it's not uncommon for authors to create addons for their own content, either as a customization or for experimental content/compatability bridges.

Unfortunately those are often uploaded on the same project, making it impossible to install the main project, and the add-on trough e.g. the CurseForge Launcher.

My suggestion to resolve this, would be a dedicated Add-On Tab for each project. Authors could see a "Create Add-On" button that allows them to create a new project, but also auto selects a newly added Add-On relation.

This would not only reduce the above mentioned issue, but would of course also benefit tons of other projects and provide an improved UX for end users.

E.g. in Minecraft where it's quite common to have addon mods for other mods.

  • JTK222
  • Oct 28 2024
  • Future consideration
  • Attach files
  • brian jozwiak commented
    9 Mar 01:48pm

    Furthermore this could just be an extension of the already existing 'customization' class of minecraft content. Which currently isn't viewable in the curseforge launcher at all. Leading end users to not properly find the content required unless sent to the website directly, leading to missing textures due to improper installs and other issues.

  • Guest commented
    17 Nov, 2024 10:12pm
  • Guest commented
    17 Nov, 2024 08:38pm

    Thanks for making a formal thing for my idea.

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