This idea has been merged into another idea. To comment or vote on this idea, please visit CF-I-1113 Update custom profile game version.
I think the ability to take a mod pack and have it updated to a newer Minecraft version while grabbing whatever mods that were in the old version that currently exist for the new version would be nice, maybe even add an option for ones that don't have a new version of the mod yet to install as they become available.
Ex: Let's say a mod pack for Minecraft version 1.16.5 contains mod 1, mod 2, and mod 3. Mods 1 and 2 exist for Minecraft version 1.18.2, but mod 3 doesn't yet, but is planned to.
When creating the new pack, the Curseforge launcher would auto-install mods 1 and 2 without them being needed to be installed manually.
Mod 3, however, would cause an option to pop up asking if you want to have the mod install if and/or when it becomes available for 1.18.2, or if you want it removed entirely from the new pack. Mods that originally weren't available when the pack was updated could be checked when curseforge checks for mod updates.
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