QuiltMC (or just Quilt) is a relatively new Minecraft mod-loader project that aims to learn from the mistakes made by other mod-loader projects in that sphere. It's just entering beta now, and it already has a following - it'd be nice to see support for it both on the CurseForge site and the CurseForge Launcher.
It's worth noting that Quilt support both Fabric and Quilt mods initially, so ideally the launcher would allow users to install both to their instances.
Relevant links:
Modrinth support for Quilt (beta's just beginning though, so projects are still being published)
Adding Quilt support should be very similar to adding Fabric support, both for the site and launcher. Of course, if the CF engineers need any help, the Quilt developers are quite happy to do so!
Thank you for suggesting to support QuiltMC, we definitely plan to do that in the future.
This board is being moderated, if you wish for your idea(s) to go public, please consider the following:
If your idea already exists, vote for it, this will increase the chances for the idea to become reality. Duplicate ideas only split and lower votes
This board is for new ideas and feature suggestions, for technical issues or bug reports, visit/contact CurseForge Support
This ensures that the idea is accessible to a wider audience and makes it easier for others to understand and vote for the idea
Any ideas posted with foul language will not be published and get deleted
Avoid posting 'lists' of different ideas, we won't be able to address them with a proper status and they will get less votes from others, each idea should have its own post
The ideas that we should we do
because mini enginer its not supported as a forge mode so u wont be able too
Still no support for fabric mods in the quilt loader
Why can I select Quilt as an option in the app, but not upload my modpack using Quilt?
yest
Hi there, maybe someone can help? I'm in a real bind here, folks. How do I strike the right balance between being informative and keeping my fellowship personal statements concise? I want to keep the reader engaged without overwhelming them. Any pointers on trimming the fat? Would be very grateful for your help!
Why do people keep making new mod loaders? Is there some kind of dumb drama I don't know about?
Seems really useless to fracture the community. Forge has been around forever, but we had Rift when 1.13 launched (which quickly died), then Fabric came around and made people debate which loader was better (even though both are basically the same to the end user), and now someone's gone and made Quilt just because?
I don't get this.
I use Quilt for all my modpacks now. It supports both fabric and quilt mods so it just makes sense to use it. And having to use "JumpQuilt" to get it to work in the curseforge launcher is a really hacky work-around
I think the list of the competitors' launchers that have native Quilt support is outdated. Many more have added support since this original post
There's no point - any power that CurseForge has will be exploited for profit at the expense of users. Instead of seeking CurseForge support, permit an alternative hosting platform for third-party mod loaders. Most modders actually care about the game, in contrast to CurseForge.
plss add
There were no mistakes made.
it be best idea for quilt to be add it as it add more ways to make modpack and mods as well as it can use the over mods like fabric mods but wo know it well make forge mods work as well in time but that onle as ae the guy r dowe for it XD
Downvoted
縮み上がる
I also support adding this. Quilt is a great project and I'm working on porting all of my mods to it (Arcanus, Cammie's Wearable Backpacks, Hookshot, and Icarus just to name a few)!
Just please don't forget that Quilt can run Fabric mods as well when adding the mods it can access, CurseForge/Overwolf.
Im upvoting. I love the quilt project
Very cool loader please support thank you