I often duplicate mod packs to create a master, server, and client version. However, I am very forgetful, and while you can rename the instance within Curse Forge, it does not rename the folder in the file system, and I have to remember which folder contains which version of the mod pack. I propose when you duplicate a profile a simple dialogue appears with the current naming convention "modpack_name(i)" prefilled and the ability for me to set it to either a custom name or the generated one.
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Hello,
It sounds like you want an easier way to manage your mod packs by automatically renaming the folders when you duplicate a profile in CurseForge. Your idea is to have a prompt appear when duplicating, prefilled with a suggested name (like modpack_name(i)) and an option to either use that or provide a custom name.
This would definitely streamline your workflow, especially with keeping track of the different versions of mod packs (master, server, client) and their respective folders.
Here’s a breakdown of what would happen:
Duplicate Profile: Wen duplicating a profile, a dialogue box would pop up.
Prefilled Name: The dialogue would show the default name, like modpack_name(i), to reflect the duplication.
Rename Option: You’d be able to either accept this default name or enter a custom name.
Folder Renaming: After confirming, the folder on your file system would automatically rename according to the chosen profile name.