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A "switch" to disable a mod being updated from the "Update all" button in MC modpacks.

I have made my own custom modpack. There are some mods in it that should not get updated until game breaking interactions are fixed between one mod and another. If I hit the "Update All" button it breaks the game as non-compatible versions of mods that can be compatible are updated. It is not the most annoying problem but it removes the function of the "Update All" button on larger modpacks.

  • Kyler Deshler
  • Jun 13 2024
  • Future consideration
  • Attach files
  • Evan Lind commented
    18 Jun 03:50pm

    If you don’t want certain mods to update, don’t use the update all button, there’s even a warning about how it can break things

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