Help shape the future of CurseForge!

Allow users to pay for API access that works with third party addon updaters

Please offer a subscription option for API access, so that Overwolf and addon authors can get their monetary cut and engagement statistics, while preserving users' ability to use whatever addon updater they like.

  • Guest
  • Oct 10 2020
  • Future consideration
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  • Guest commented
    22 May 10:08am

    How would they go on about this?

    There are 2 outcomes, either:

    1. third party access is easy to pirate

    2. it is extremely difficult to get third party access and there will be no benefit anymore.

  • Guest commented
    21 May 02:55pm

    Sounds predatory as hell.

  • Petr Mrázek commented
    20 May 11:49am

    And by that I mean that this should be an option.

    Giving the users the option to pay to disable ads and get fully working API in other clients is better than not having the option.

  • Petr Mrázek commented
    19 May 11:53pm

    I am peterix and I approve this message.

  • Guest commented
    19 May 04:28pm

    I suggest the solution follow Mojang's EULA:

    Any Mods you create for the Game from scratch belong to you (including pre-run Mods and in-memory Mods) and you can do whatever you want with them, as long as you don't sell them for money / try to make money from them and so long as you don’t distribute Modded Versions of the Game.

  • Guest commented
    19 May 05:19am

    I use Linux and cant use the modpacks I like anymore because of 3rd party launchers not working when a mod in the pack gets flagged. It would help if the curse app actually worked on linux for Minecraft and not just WoW... why wow first? if I wanted a wow mod id just dl it manually and install it. You cant do that with MC Modpacks.

  • Jarom wright commented
    30 Nov, 2021 11:38am
    I suppose... just like YouTube, they make money off of adds, so if you bypass the ads, they don't make money, this kinda de-bypasses the ads.
  • Bryan Ogg commented
    29 Nov, 2021 03:29pm
    I understand Overwolf wanting to make a little money off their product and I understand needing to pay for the servers, space and data to allow me to safely download mods and packs so I am not opposed to this as long as it is not greed grab. If the subscription is reasonable it wouldn't be unacceptable. Insisting that it's always been free, which it has not, so it should remain free is a childish and myopic view on the situation.
  • Dylan Woulfe commented
    29 Nov, 2021 01:11pm
    Pretty much the worst possible idea. Overwolf restricting the api will fragment and harm the community, this would simply decimate the user base.
  • Guest commented
    28 Nov, 2021 10:53am


  • Zero Necrosis commented
    21 Nov, 2021 04:20am

    This is the dumbest idea I have heard. Lets all just go to modrinth

  • Guest commented
    18 Nov, 2021 01:19pm
    No, let's not pay for a previously free service. I don't believe developers should have to pay for third party add ons when it was free to begin with. Sounds like greed to me. It just sounds like this would anger more people, perhaps drive them elsewhere.
  • Guest commented
    15 Nov, 2021 05:46pm

    To be clear, the OP appears to be asking Overwolf to force developers of third party addon managers to pay them for API access (so WowUp would have to pay for API access). This seems reasonable and proper. The OP does NOT appear to be asking users of the addon managers to pay anything. He's asking for the developers of the addon managers to pay for API access.

    This would seem completely fair because why should the developers of, let's say, WowUp, make a small fortune from Patreon and other donations when they're leeching from CurseForge? And now WowUp and others will be taking money away from addon authors too. Asking them to pay some of their profits to Overwolf seems perfectly reasonable though I can't see how it would cover the loss because downloads from WowUp mean no download counts on CurseForge for authors (which means less points) and no ad-clicks in CurseForge App (which means less points).

    When Overwolf took over CurseForge, they stressed really hard that they expect to see author rewards go up 50%. That sounded great but I can only see them delivering on that if they can do something about these freeware leeching third party addon managers.

  • Rooot commented
    13 Nov, 2021 01:32pm

    I will NEVER pay A CENT or even more for a mod launcher. PERIOD.
    I would rather completely transfer to Modrinth ( which is faster than CurseForge anyways, just not so many mods, but that will change once the API restrictions come, trust me.

  • Guest commented
    13 Nov, 2021 05:09am

    I will not pay for mods or modpack launchers. Period.

  • bubble0seven commented
    13 Nov, 2021 04:58am

    Paying a subscription for shit that was free to begin with what the actual fuck I wouldnt pay a subscrip[tion for API Access that has always been free this is just a bad idea simple as that its just overwolf being fucking greedy bastards and trying to monopolise the modded minecraft community more like hold it hostage. How are developers on modlaunchers going to afford such a subscription when they themselves are working on these for free or relying on donations just to help them stay afloat but hey lets extort them even more and while we are at it fuck those that use linux maybe make your shit linux compatable.

  • OlRusty commented
    13 Nov, 2021 02:07am

    no one will pay to use a modlauncher

  • Destructiv Force commented
    13 Nov, 2021 12:13am

    I don't think this is really that great of an option. Most players won't pay money for a modded launcher

  • Guest commented
    12 Nov, 2021 09:52pm

    i'm not paying for some fucking overwolf exec to maybe consider letting me download their stupid modpacks on their stupid launcher on a different, better launcher.

  • Crasben Lakatos commented
    12 Nov, 2021 07:34pm

    This is a terrible idea. The best idea for Overwolf is just create a better launcher than the existing 3rd party launchers.

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