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Faborge is a mod that makes fabric compatible with Fabric mods

  • Guest
  • Jul 20 2020
  • Not planned
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  • Guest commented
    18 Aug 08:43am

    Did someone shit in your brain during your birth?

  • Guest commented
    8 Jul 03:12pm

    The fuck is this cheesedick gibberish? Did you have diarrhea on your touchpad?

  • Guest commented
    16 May 03:03pm

    There's something like this in progress:

  • Guest commented
    23 Apr 11:03am

    yo wtf is dis name make it fabricForge like ForgeOptifine Forge + Optifine

  • Guest commented
    10 Dec, 2021 10:19pm

    perhaps a compatibility layer for forge mods to work on fabric? idk man, meshing the two doesnt seem like a great idea, and honestly all mods should just move over to fabric either way.

  • Guest commented
    29 Jul, 2021 05:00pm

    Finally, I can play as a werewolf that slays dragons while my teammates sling complex spells. Glorious.

  • Guest commented
    26 Jul, 2021 03:41pm


  • Guest commented
    4 Jul, 2021 07:27pm

    I really need this pls be done soon!

  • Guest commented
    19 Jun, 2021 02:36am

    yes i would LOVE this i want this to be a thing! PLEASE MAKE IT!

  • Guest commented
    28 May, 2021 04:51pm

    Wow! This is what I need the most!

  • Guest commented
    28 May, 2021 04:51pm

    Wow! This is exactly what I need!

  • Guest commented
    29 Mar, 2021 01:34pm

    Add a fabric mod to forge mod converter page

  • Guest commented
    11 Mar, 2021 05:33am

    For modpacks it's relatively easy, having more mods the same author gets rewards for could have diminishing returns. 1 mod = 1 share, 2 mods = 1.9 shares, 3 mods = 2.7 shares, 4 mods = 3.3 shares, 5 mods = 3.8 shares, 6 mods = 4.2 shares, 7 mods = 4.5 shares, 8 mods = 4.7 shares, 9 mods = 4.8 shares, each additional mod +0.1 share.

    There's still some potential for gaming by teams, e.g. having 3 people and 3 mods could give either 3 shares or 2.7 shares in total (each mod with one author vs. all mods with 3 authors) but I think that should be low enough it can be ignored.

    For direct downloads it's not quite as easy, tracking which mods a user downloads e.g. in one day could work. Alternatively the number of mods an author gets rewards for on a day could be used. The issue here is that the number of downloads for those mods are not the same, so applying the factor gets a bit trickier---there's the potential that the total reward amount goes down when one more mod is downloaded.

  • Guest commented
    5 Mar, 2021 01:19pm

    Why Fabric or Forge. Why Not Just Have One?

  • Guest commented
    16 Feb, 2021 09:57pm


  • Tim Tower commented
    12 Feb, 2021 10:23am

    This idea portal is for suggestions for the app and website.

    This is not something that Curseforge should fix.

  • Guest commented
    8 Feb, 2021 09:03am

    Convert Fabric to Forge Mods? I disagree. Forge is a heavy and bad thing.

    If we wanna start the project, try to immitate OptiFabric and make it as a Loader instead of Mod.

  • Guest commented
    8 Feb, 2021 09:00am

    We need Fabroge Loader instead. It can remap Forge and Lite Mods from srg to intermediary, and redirect those FML interfaces to a bridge provided by Fabroge. Then we can load Fabric Mods and Forge Mods happily together. :D

  • Guest commented
    19 Jan, 2021 05:58pm


  • Guest commented
    12 Jan, 2021 08:38pm

    Be so kind and share it with us when its ready

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